Ubisoft's creative director Max Bland has told in an interview that DRM is vital to the developers success
Source:
http://gamingbolt.com/2010/04/16/drm-vital-to-our-business-says-ubisoft/
Ubisoft's creative director Max Bland has told in an interview that DRM is vital to the developers success
Source:
http://gamingbolt.com/2010/04/16/drm-vital-to-our-business-says-ubisoft/
The Defective by Design team ran a protest outside today's Apple event. Why? Because the iPad's unprecedented use of DRM to control all capabilities of a general purpose computer is a dangerous step backward for computing and media distribution. Sign the petition!